![]() Some team members told Schreier that Smith and Bare failed to provide a clear direction for the project.However, employees were baffled by the idea of “multiplayer Arkane game” and the possibility of incorporating signature immersive gameplay elements from the studio’s previous titles into a co-op game like Redfall.The game’s co-directors, two veteran developers Harvey Smith and Ricardo Bare, were initially excited about the concept of making a multiplayer project where players would fight vampires together.At the time, the company also pushed its studios to make live service titles with microtransactions. Arkane started working on Redfall in 2018, when its owner ZeniMax was trying to sell itself.The lack of clear vision and creative direction Below are the key takeaways from the investigation. ![]() On June 1, Bloomberg’s Jason Schreier published a piece about Redfall’s troubled production after talking to more than a dozen developers who worked on the game. ![]()
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